Stats
HP: 73,479
ATK: 5,391
other stats doesnt change, dont care
Next upgrade cost
Max upgrade reached
Normal attack: Fierce Bite
Coco the Firefang pounces and bites multiple times.Strike 1: <color=#ec6d21>&Param1& of ATK</color> as Ventus DMG.Strike 2: <color=#ec6d21>&Param2& of ATK</color> as Ventus DMG.Strike 3: <color=#ec6d21>&Param3& of ATK ×2</color> as Ventus DMG.Strike 4: <color=#ec6d21>&Param4& of ATK</color> as Ventus DMG.
Damage type: Auto Attack
Skill: Puffloon Spits
Cooldown: 15s
Summons Bubble the Puffloon who spits wind bullets, dealing <color=#ec6d21>&Param1& of ATK</color> as Ventus Minion DMG. Bubble has 100% Ann's ATK and lasts for 15s. When Bubble deals DMG, there is a 25% chance to create a Wind Burst, dealing <color=#ec6d21>&Param2& of ATK</color> as Ventus Minion DMG, and inflicting ##Ventus Mark: Breeze#2017#. This effect can only be triggered once per second. When Bubble is on the field, increases the squad's &Param3& by <color=#fb8037>&Param4&</color>.
Damage type: Minion, Skill
Effect type: ATK
Support skill: Wind Barrier
Cooldown: 16s
Raises a wall of wind, dealing <color=#ec6d21>&Param1& of ATK</color> as Ventus Skill DMG.The wind wall lasts for 8s, constantly inflicts ##Ventus Mark: Breeze#2017# to nearby targets, and can block hostile projectiles 8 times.When casting the Support Skill Wind Barrier, increases the squad's &Param2& by <color=#fb8037>&Param3&</color> for &Param4&s.
Damage type: Skill
Effect type: ATK
Ultimate: Call of the Wild
Cooldown: 25s
Energy: 237.5
Coco the Firefang lets forth a wild howl, repels hostile projectiles, and then fires wind bullets, dealing <color=#ec6d21>&Param1& of ATK</color> as AoE Ventus DMG and inflicting ##Ventus Mark: Breeze#2017#.
Damage type: Ultimate
Next skill upgrade cost
Max upgrade reached
Main core
Wind's Breath
When Bubble is on the battlefield, if Ann deals DMG, there is a <color=#0abec5>25%</color> chance to create a Wind Burst. When a Wind Burst is created, increases the squad's &Param2& by <color=#0abec5>&Param3&</color> for &Param4&s.
Damage type: Skill
Effect type: Mark DMG
Stone Dust Tempest
The Wind Burst can blow away weak targets, and their &Param1& is increased by <color=#0abec5>&Param2&</color> for &Param3&s.
Effect type: Ventus DMG Taken
Dazzling Vortex
After Bubble is summoned, it will fire a laser beam within <color=#0abec5>5</color>s, dealing <color=#0abec5>&Param1& of ATK</color> as Ventus Minion DMG and inflicting ##Ventus Mark: Breeze#2017#.
Damage type: Minion
Grand Debut
When summoning Bubble, increases the squad's &Param1& by <color=#0abec5>&Param2&</color> for &Param3&s. When a squadmate triggers a ##Ventus Mark#1017#, Bubble will fire an additional laser, dealing <color=#0abec5>&Param4& of ATK</color> as Ventus Minion DMG.
Damage type: Minion
Effect type: Mark DMG
Main normal
Victorious Pursuit
When a Wind Burst is created, increases the squad's &Param1& by <color=#ec6d21>&Param2&</color> for &Param3&s, up to &Param4& stacks.
Effect type: ATK
Permeating Courage
When Bubble is on the battlefield, increases Ann's &Param1& by <color=#ec6d21>&Param2&</color> and &Param3& by <color=#ec6d21>&Param4&</color>.
Effect type: DEF, Attack Speed
Wind Chime
There is <color=#ec6d21>&Param1&</color> more chance to generate a Wind Burst.
Wind Surge
When a squadmate casts a Support Skill, increases the &Param1& of Bubble and a random ally by <color=#ec6d21>&Param2&</color> for &Param3&s, stacking up to <color=#ec6d21>&Param4&</color> times.
Effect type: ATK
Breeze Caress
When any ally triggers a Ventus Mark, There is a 30% chance to restore <color=#ec6d21>&Param1&</color> HP to Ann. This effect can only be triggered once every 5s.
Effect type: EFFECT_HP_RECOVERY
Tall Tree Attracts Wind
Ann can dodge one more time.When dodging, increases her &Param1& by <color=#ec6d21>&Param2&</color> for &Param3&s.
Effect type: DEF
Zephyr Caress
When dodging, Ann creates 2 Wind Bursts and increases the squad's &Param2& by <color=#ec6d21>&Param3&</color> for &Param4&s.
Damage type: Skill
Effect type: ATK
Smooth Rotation
When any ally triggers a ##Ventus Mark#1017#, there is a <color=#ec6d21>&Param1&</color> chance to reduce Puffloon Spits' Cooldown by 1s, up to a total of 10s.
Wind's Track
Ann can dodge through barriers.When Ann dodges through barriers, increases the squad's &Param1& by <color=#ec6d21>&Param2&</color> for &Param3&s.
Effect type: Skill DMG
Common
Overlord's Warcry
When casting Call of the Wild (Ultimate), the main Trekker gains a shield equal to <color=#ec6d21>&Param1&</color> of Ann's Base Max HP, lasting for &Param2&s.
Mountain's Entice
Increases Ann's &Param2& by <color=#ec6d21>&Param1&</color>. Call of the Wild (Ultimate) can pull in nearby targets.
Effect type: Ultimate DMG
Impulsive Devourer
When Call of the Wild (Ultimate) blocks hostile projectiles, the main Trekker gains <color=#ec6d21>&Param1&</color> Energy.
Support core
Wind Barrier
The Support Skill will summon <color=#0abec5>2</color> more walls of wind.
Warm Wind Guard
After passing through the wall of wind, the main Trekker gains a shield equal to <color=#0abec5>&Param1&</color> of Ann's Base Max HP, and their &Param4& is increased by <color=#0abec5>&Param3&</color> for &Param2&s. This effect can only be triggered once every 2s.
Effect type: ATK
Wind Banish
The wall of wind will constantly deal AoE DMG, with each hit dealing <color=#0abec5>&Param1& of ATK</color> as Ventus Skill DMG. Also increases the targets' &Param4& by <color=#0abec5>&Param2&</color> for &Param3&s.
Damage type: Skill
Effect type: Ventus DMG Taken
Downwind Journey
When the main Trekker's projectiles pass through the wall of wind, increases their &Param2& by <color=#0abec5>&Param1&</color>.
Support normal
Burdening Pressure
When Wind Barrier (Support Skill) deals DMG, reduces targets' &Param3& by <color=#ec6d21>&Param1&</color> for &Param2&s.
Effect type: ATK
Windgate Barrier
When casting Wind Barrier (Support Skill), increases the main Trekker's &Param3& by <color=#ec6d21>&Param1&</color> for &Param2&s.
Effect type: ATK
Leveraged Boost
When the wall of wind blocks hostile projectiles, increases the main Trekker's &Param3& by <color=#ec6d21>&Param1&</color> for &Param2&s.
Effect type: ATK
Turbulent Flow
When Wind Barrier (Support Skill) deals DMG, increases targets' &Param3& by <color=#ec6d21>&Param1&</color> for &Param2&s, stacking up to &Param4& times.
Effect type: Ventus DMG Taken
Wind Erosion Havoc
For targets near the wall of wind summoned by Wind Barrier (Support Skill), increases their &Param2& by <color=#ec6d21>&Param1&</color>.
Effect type: Ventus DMG Taken
Storm Repel
Increases the DMG of Wind Barrier (Support Skill) by <color=#ec6d21>&Param1&</color>.
Violent Current
When a wall of wind is on the battlefield, increases the main Trekker's &Param1& by <color=#ec6d21>&Param2&</color>.
Effect type: ATK
Speed Surge
When the main character passes through the wall of wind, increases her &Param1& by <color=#ec6d21>&Param2&</color> and &Param3& by <color=#ec6d21>&Param4&</color> for &Param5&s.
Effect type: Attack Speed, Ventus DMG
Forest Princess' Blessing
There is a 35% chance to increase the Ventus DMG dealt by a random ally by an additional <color=#ec6d21>&Param1&</color>.
Sigh of Storm
After Ann deals Ultimate DMG to a target, increases the squad's ATK by <color=#0abec5>&Param1&</color> for &Param2&s.
Increases Base ATK by <color=#0abec5>&Param1&</color>.
Increases Base DEF by <color=#0abec5>&Param1&</color>.
Increases Base HP by <color=#0abec5>&Param1&</color>.
Increases Skill DMG by <color=#0abec5>&Param1&</color>
Increases Ultimate DMG by <color=#0abec5>&Param1&</color>
Increases Base ATK by <color=#0abec5>&Param1&</color>.
Increases Base DEF by <color=#0abec5>&Param1&</color>.
Increases Base HP by <color=#0abec5>&Param1&</color>.
Increases Skill DMG by <color=#0abec5>&Param1&</color>
Increases Ultimate DMG by <color=#0abec5>&Param1&</color>
Rumbling Wind
When Ann inflicts ##Ventus Mark: Breeze#2017#, increases the squad's ATK by <color=#0abec5>&Param1&</color> for &Param2&s.
Increases Base ATK by <color=#0abec5>&Param1&</color>.
Increases Base DEF by <color=#0abec5>&Param1&</color>.
Increases Base HP by <color=#0abec5>&Param1&</color>.
Increases Skill DMG by <color=#0abec5>&Param1&</color>
Increases Ultimate DMG by <color=#0abec5>&Param1&</color>
Increases Base ATK by <color=#0abec5>&Param1&</color>.
Increases Base DEF by <color=#0abec5>&Param1&</color>.
Increases Base HP by <color=#0abec5>&Param1&</color>.
Increases Skill DMG by <color=#0abec5>&Param1&</color>
Increases Ultimate DMG by <color=#0abec5>&Param1&</color>
The Watcher in the Rye
If Ann's Ultimate destroys a hostile projectile, increases main character's Skill DMG by <color=#0abec5>&Param1&</color> for &Param2&s.
Increases Base ATK by <color=#0abec5>&Param1&</color>.
Increases Base DEF by <color=#0abec5>&Param1&</color>.
Increases Base HP by <color=#0abec5>&Param1&</color>.
Increases Skill DMG by <color=#0abec5>&Param1&</color>
Increases Ultimate DMG by <color=#0abec5>&Param1&</color>
Increases Base ATK by <color=#0abec5>&Param1&</color>.
Increases Base DEF by <color=#0abec5>&Param1&</color>.
Increases Base HP by <color=#0abec5>&Param1&</color>.
Increases Skill DMG by <color=#0abec5>&Param1&</color>
Increases Ultimate DMG by <color=#0abec5>&Param1&</color>
Rippling Crops
When ##Ventus Mark#1017# is triggered, increases the main Trekker's Ventus DMG by <color=#0abec5>&Param1&</color> for &Param2&s.
Increases Base ATK by <color=#0abec5>&Param1&</color>.
Increases Base DEF by <color=#0abec5>&Param1&</color>.
Increases Base HP by <color=#0abec5>&Param1&</color>.
Increases Skill DMG by <color=#0abec5>&Param1&</color>
Increases Ultimate DMG by <color=#0abec5>&Param1&</color>
Increases Base ATK by <color=#0abec5>&Param1&</color>.
Increases Base DEF by <color=#0abec5>&Param1&</color>.
Increases Base HP by <color=#0abec5>&Param1&</color>.
Increases Skill DMG by <color=#0abec5>&Param1&</color>
Increases Ultimate DMG by <color=#0abec5>&Param1&</color>
Ode to Earth
When there are 3 Ventus Trekkers in the squad, the squad's Skill DMG is increased by <color=#0abec5>&Param1&</color>.
Increases Base ATK by <color=#0abec5>&Param1&</color>.
Increases Base DEF by <color=#0abec5>&Param1&</color>.
Increases Base HP by <color=#0abec5>&Param1&</color>.
Increases Skill DMG by <color=#0abec5>&Param1&</color>
Increases Ultimate DMG by <color=#0abec5>&Param1&</color>
Increases Base ATK by <color=#0abec5>&Param1&</color>.
Increases Base DEF by <color=#0abec5>&Param1&</color>.
Increases Base HP by <color=#0abec5>&Param1&</color>.
Increases Skill DMG by <color=#0abec5>&Param1&</color>
Increases Ultimate DMG by <color=#0abec5>&Param1&</color>
Love gift
Stellanite Enchantment
Moonlit Companion
Cosmic Form
Summer Chill Crushed Ice
Fragrant Ice Delight
Sweet IceFurry
Hate gift
first choice just do whatever
special memory doesnt always happen, keep gambling
Gift from the Mountain God
Visit the Cave to unlock
Choice: Keep exploring deeper.
View From High
Visit the Market to unlock
Choice: There's an event you can join in the game area.